ThinkMind // ACHI 2019, The Twelfth International Conference on Advances in Computer-Human Interactions
 Type: conference Download: ACHI 2019 cover page Download: ACHI 2019 foreword page Download: ACHI 2019 committee page Download: ACHI 2019 table of contents Download: ACHI 2019 full proceedings Notes: IARIA Conference. Editors: Uttam Kokil, Kennesaw State University Marietta, USA Tomoko Ota, Chuo Business Group Co., Japan Event editions: - there are 13 editions. ISSN: 2308-4138 ISBN: 978-1-61208-686-6 Location: Athens, Greece Dates: from February 24, 2019 to February 28, 2019 Articles: there are 35 articles Short- and Long-Term Effects of an Advanced Driving Assistance System on Driving Behavior and Usability Evaluation Shota Matsubayashi, Kazuhisa Miwa, Takuma Yamaguchi, and Tatsuya Suzuki keywords: short-term effect; long-term effect; driving behavior; usability; advanced driving assistance system
Enabling Sensemaking for Intelligence Analysis in a Multi-user, Multimodal Cognitive and Immersive Environment Shannon Briggs, Jaimie Drozdal, Matthew Peveler, Lilit Balagyozyan, Chelsea Sun, and Hui Su keywords: HCI, immersive environment, intelligence analysis, sensemaking, scenario-based design, multimodal interaction
Immersion as a Strategy to Facilitate Participatory Design Involving People With Intellectual Disabilities and Caretakers as Proxies Åsmund Dæhlen and Suhas Govind Joshi keywords: participatory design; Intellectual Disabilities; immersion; proxy designer
Empirical Heatmap Decomposition: A Fresh Look on Gaze Behavior Saad Mohammed Hasan Al-Baddai, Karema Al-Subari, Elmar Lang, Barbara Ströhl, and Bernd Ludwig keywords: Empirical Mode Decomposition; Eye tracking; Gaze Behavior; Sifting process
Down the Rabbit Hole: Five Hedonic and Pragmatic Facets of Audience Engagement in Playable Stories Daniel Echeverri and Huaxin Wei keywords: Playable Stories; Interactive Narrative; User Engagement; Hedonic Experience; Play
Spatial Note System Using Virtual Agent to Enhance Family Connection Puxuan Qu and Jiro Tanaka keywords: Augmented Reality; Virtual Agents; Emotional Notes
Use of Smart Speakers by Elderly in Home Environment Jeongyun Heo and Wan Chul Yoon keywords: smart speaker; digital divide; voice interaction; conversational model; technology acceptance
The Use of Digital Tools in Training to Real Estate and Building Sectors – a Study from French University Bourret Christian, Drapier Thomas, and Meyer Claudie keywords: pedagogic innovations; interactions; apprenticeship; digital tools; skills; data
When Bigger is Simply Better After All: Natural and Multi-Modal Interaction with Large Displays Using a Smartwatch Franca-Alexandra Rupprecht, Carol Naranjo-Valero, Joseph Olakumni, Achim Ebert, and Bernd Hamann keywords: smartwatch; human-computer interaction; multi- modal interaction; large display device; speech input.
Workarounds in the Use of ERP System in SMEs A Case Study from Automotive Industry in Norway Shegaw A. Mengiste and Viggo Holmstedt keywords: workarounds; ERP system; Automotive industry; SME.
A Planning Pipeline for Large Multi-Agent Missions Meghan Chandarana, E. L. Meszaros, and B. Danette Allen keywords: pipeline; multi-agent; mission planning; human machine interaction; validation and verification
Remote Shoulder-to-shoulder Communication Enhancing Co-located Sensation Minghao Cai and Jiro Tanaka keywords: Remote communication; Co-located Sensation; Viewing independence; Gesture communication
The Impact of Player Experience on Enjoyment in Tablet Games Uttam Kokil keywords: player experience, tablet gaming, game enjoyment
Designing an Information Technology Based Voting Solution for Persons with Visual Impairment in Sri Lanka Madhuka Thisuri De Silva, Thushani Weerasinghe, and Kapila Dias keywords: Electronic Voting; Visual Impairment; Accessibility; Privacy; Usability
Progress Indicators in Web Surveys Reconsidered - A General Progress Algorithm Thomas Martin Prinz, Raphael Bernhardt, Jan Plötner, and Anja Vetterlein keywords: Progress Indicator; Computation; Adaptive Surveys; Web Surveys; Questionnaire Model
Stress Detection of Human Using Heart Rate Variability Analysis Based on Low Cost Camera Tafsut Tagnithammou, Antoine Ferszterowski, Lambert Trénoras, and Eric Monacelli keywords: Vision; Stress; Photoplethysmography; Neural network; SVM; K-NN
Introducing Augmented Reality-Ready Head-Worn Displays to Support Workers on the Shop Floor of a Car Production Line Sebastian Felix Rauh, Diep Nguyen, Stephan Bolch, and Gerrit Meixner keywords: Augmented Reality; Interaction Device; Head-Worn Display; Shop Floor; Production Line.
A User Centered Design Roadmap for Researchers and Designers Working with Visually Impaired and Blind Children Zainab AlMeraj and Asmaa Alsumait keywords: User centered design; Visually impaired and blind child ; Participatory design; E-learning system
Teaching an Alien: Children Recommending What and How to Learn Monica Landoni, Emiliana Murgia, Fabrizio Gramuglio, and Giorgio Manfredi keywords: Teachable tutor; fiction design; collaborative design; teaching style
Supporting Improvisatory Story Creation for Children by Storing Their Storytelling Yuto Suzuki, Shumpei Akahoshi, and Mitsunori Matsushita keywords: story creation; children; workshop; reviewing; computer interaction.
The Role of Physical Prototyping in Participatory Design with Older Adults Heidi Bråthen, Harald Maartmann-Moe, and Trenton Schulz keywords: keywords: robots; human-robot interaction; physical prototyping; older adults; participatory design
Comparison of Nursing Personnel’s User Experiences of Four Types of Assistive Robots: Challenges Include Knowledge and Safety Issues Iina Aaltonen, Tuuli Turja, and Marketta Niemelä keywords: human-robot interaction; service robots; acceptance; user experience; nursing
A First Postural Tracking Using a Kinect v2 Sensor During an Immersive Wheelchair Driving Simulation Franck Pouvrasseau, Eric Monacelli, and Sébastien Charles keywords: virtual reality, simulation, wheelchair training, rehab, postural tracking
Assessing the Impact of Muscular Fatigue on Myoelectric Signals Using Myo Armband Sudhir Sharma, Volker Steuber, and Farshid Amirabdollahian keywords: Gesture detection; fatigue; electromyography.
You are the Mind of a Robot --- Tele-existence for Adults and Children Vladimir Estivill-Castro and Vladimir Sukhov keywords: Human-robot interaction, mixed-reality, tele- existence, experiments and applications. Traditional and emerging paradigms, Virtual reality; Immersive environments; New visions of human-computer interaction.
Gamified Point System Based On Mobile Devices Boyang Liu and Jiro Tanaka keywords: Gamification; User Interactions; Interface Design; Augmented Reality
Line Drawing Perceptual Characteristics for the Number of Strokes Using an Active-Wheel Mouse Yoshihiko Nomura, Yoshiaki Kashino, Koki Katsuta, and Tokuhiro Sugiura keywords: Fingerpad; tactile; interface; stroke; perception
Lifelog Sharing System based on Context Matching Jiaming Zhang and Jiro Tanaka keywords: Lifelog; Wearable camera; Sharing mechanism; Situation context matching; Augmented reality
A Virtual Shopping System Based on Room-scale Virtual Reality Chunmeng Lu and Jiro Tanaka keywords: Room-scale Virtual Reality; Gesture set; Gesture classification
Usability Evaluation of Augmented Reality as Instructional Tool in Collaborative Assembly Cells Lea Daling, Anas Abdelrazeq, Max Haberstroh, and Frank Hees keywords: Usability Criteria; Augmented Reality; On the Job Training; Industry 4.0; Human-Robot-Collaboration
Suppression of Information Diffusion in Social Network Using Centrality based on Dynamic Process Eiichi Takazawa and Norihiko Shinomiya keywords: Centrality, Graph Theory, Information Diffusion
A Participatory Design “Method Story”: The Case of Patients Living with Mild Acquired Cognitive Impairments Klaudia Carcani and Harald Holone keywords: Participatory Design; Mild Acquired Cognitive Impairments; Method stories
Exploring the Effect of Wordmark in E-Commerce Website Interface Design Yao Song and Yan Luximon keywords: wordmark; letter; website design; interface; e-commerce
Supporting Active Participation and Situated Use in Mobile Interaction Design Susanne Stigberg keywords: Co-Design; Situated Use; Active Participation; Mobile Interface; Hand Gesture Toolkit.
Discovery and Involvement for an Efficient Universal Learning Object Interface Marina Puyuelo Cazorla, Mónica Val Fiel, Pedro Fuentes-Durà, and Hugo Barros da Rocha keywords: Accessibility; Interaction; Requirements; Tools; Usability; Graphic design
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